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	<title>V-Rtifacts &#187; On TV</title>
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	<link>http://www.VRtifacts.com</link>
	<description>When Virtual Reality Was Always Virtual</description>
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		<title>Apple Plans Ahead</title>
		<link>http://www.VRtifacts.com/vrcompanies/apple-plans-ahead/</link>
		<comments>http://www.VRtifacts.com/vrcompanies/apple-plans-ahead/#comments</comments>
		<pubDate>Wed, 05 Oct 2011 22:17:39 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[And All That Hype]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[VR Companies]]></category>
		<category><![CDATA[1987]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Knowledge Navigator]]></category>
		<category><![CDATA[Siri]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=3055</guid>
		<description><![CDATA[24 years ago Apple ran this advertisement predicting a tablet based voice assistant. The futuristic ad takes place in September 2011. With yesterday&#8217;s announcement of Siri, they missed their prediction by only one month (out of 24 years.) Wish all my engineering projects achieved such schedule precision! Tweet No related posts.
No related posts.]]></description>
			<content:encoded><![CDATA[<p>24 years ago Apple ran this advertisement predicting a tablet based voice assistant. The futuristic ad takes place in September 2011. With yesterday&#8217;s announcement of <a href="http://www.apple.com/iphone/features/siri.html" rel="lightbox">Siri</a>, they missed their prediction by only one month (out of 24 years.) Wish all my engineering projects achieved such schedule precision!</p>
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		<title>Flashback To The &#8217;40s</title>
		<link>http://www.VRtifacts.com/vrcompanies/flashback-to-the-40s/</link>
		<comments>http://www.VRtifacts.com/vrcompanies/flashback-to-the-40s/#comments</comments>
		<pubDate>Thu, 28 Apr 2011 22:22:02 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[And All That Hype]]></category>
		<category><![CDATA[In the Movies]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[Stereoscopic 3D]]></category>
		<category><![CDATA[VR Companies]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[2D Glasses]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[3D Glasses]]></category>
		<category><![CDATA[Stereoscopic]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=2931</guid>
		<description><![CDATA[We all know that the 1950&#8242;s were the golden age of 3D movies, Hollywood&#8217;s attempt to fend off the rapidly growing television audience. Their 3D thrust was short lived, and with a few exceptions, we enjoyed almost 50 years of 2D bliss. This time around 3D is harder to avoid&#8230; TV has it too! For [...]
Related posts:<ol>
<li><a href='http://www.VRtifacts.com/and-all-that-hype/3-dimensions-for-the-first-time-3-d-feelies/' rel='bookmark' title='3-Dimensions&#8230; For the First Time&#8230; 3-D FEELIES!!'>3-Dimensions&#8230; For the First Time&#8230; 3-D FEELIES!!</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>We all know that the 1950&#8242;s were the golden age of 3D movies, Hollywood&#8217;s attempt to fend off the rapidly growing television audience. Their 3D thrust was short lived, and with a few exceptions, we enjoyed almost 50 years of 2D bliss. This time around 3D is harder to avoid&#8230; TV has it too! For those of you who want to preserve your 2D way of life, liberty, and the pursuit of happiness, Amazon now offers <a rel="lightbox" href="http://www.2d-glasses.com/">2D Glasses</a>, a simple way to revert passive 3D systems for 2D viewing. And who says the world isn&#8217;t flat?</p>
<p style="text-align: center;">
<div id="attachment_2932" class="wp-caption aligncenter" style="width: 447px"><a rel="lightbox" href="http://www.2d-glasses.com/"><img class="size-full wp-image-2932 " title="2D Glasses" src="http://vrtifacts.com/wp-content/uploads/2011/04/2DGlasses.png" alt="2D Glasses" width="437" height="263" /></a><p class="wp-caption-text">2D Glasses</p></div>
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<li><a href='http://www.VRtifacts.com/and-all-that-hype/3-dimensions-for-the-first-time-3-d-feelies/' rel='bookmark' title='3-Dimensions&#8230; For the First Time&#8230; 3-D FEELIES!!'>3-Dimensions&#8230; For the First Time&#8230; 3-D FEELIES!!</a></li>
</ol></p>]]></content:encoded>
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		<title>Back In The Day &#8211; Japan 1990</title>
		<link>http://www.VRtifacts.com/hmds/back-in-the-day-japan-1990/</link>
		<comments>http://www.VRtifacts.com/hmds/back-in-the-day-japan-1990/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 14:29:40 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Around the World]]></category>
		<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[1990]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[glove]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[Japan]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=2928</guid>
		<description><![CDATA[Based on a mix of US and Japanese technology, this brief news segment shows a vibrant VR c0mmunity in 1990 Japan. There&#8217;s gloves and HMDs from VPL, although the LCD displays inside the helmet are from Sony Japan. There&#8217;s also a nice augmented reality helmet (built on an actual construction helmet), and a force/tactile feedback [...]
Related posts:<ol>
<li><a href='http://www.VRtifacts.com/hmds/mnemonics-mrg2-2-upgrade-augmented-reality-kinect/' rel='bookmark' title='Mnemonic&#8217;s MRG2.2 Upgrade &#8211; Augmented Reality + Kinect'>Mnemonic&#8217;s MRG2.2 Upgrade &#8211; Augmented Reality + Kinect</a></li>
<li><a href='http://www.VRtifacts.com/hmds/back-in-the-ussr/' rel='bookmark' title='Back In The USSR'>Back In The USSR</a></li>
<li><a href='http://www.VRtifacts.com/hmds/and-im-never-going-back-to-my-old-school/' rel='bookmark' title='And I&#8217;m Never Going Back To My Old School'>And I&#8217;m Never Going Back To My Old School</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Based on a mix of US and Japanese technology, this brief news segment shows a vibrant VR c0mmunity in 1990 Japan. There&#8217;s gloves and HMDs from VPL, although the LCD displays inside the helmet are from Sony Japan. There&#8217;s also a nice augmented reality helmet (built on an actual construction helmet), and a force/tactile feedback system to boot. More than 20 years ago, all the pieces of the VR puzzle were all in place.</p>
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<li><a href='http://www.VRtifacts.com/hmds/mnemonics-mrg2-2-upgrade-augmented-reality-kinect/' rel='bookmark' title='Mnemonic&#8217;s MRG2.2 Upgrade &#8211; Augmented Reality + Kinect'>Mnemonic&#8217;s MRG2.2 Upgrade &#8211; Augmented Reality + Kinect</a></li>
<li><a href='http://www.VRtifacts.com/hmds/back-in-the-ussr/' rel='bookmark' title='Back In The USSR'>Back In The USSR</a></li>
<li><a href='http://www.VRtifacts.com/hmds/and-im-never-going-back-to-my-old-school/' rel='bookmark' title='And I&#8217;m Never Going Back To My Old School'>And I&#8217;m Never Going Back To My Old School</a></li>
</ol></p>]]></content:encoded>
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		<title>Attack of the Avatar (Show)</title>
		<link>http://www.VRtifacts.com/hmds/attack-of-the-avatar-show/</link>
		<comments>http://www.VRtifacts.com/hmds/attack-of-the-avatar-show/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 12:58:51 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[Ford]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[simulation]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=2644</guid>
		<description><![CDATA[Trust the folks at G4 to bring us the real scoop on state-of-the-art VR from the inventors of the assembly line, Ford Motor Company. G4&#8242;s reportage AND Ford&#8217;s VR applications are both impressive; both the MSM and GM/Chrysler have something to learn here. G4 traditionally (is that an oxymoron??) sticks with the latest video games [...]
No related posts.]]></description>
			<content:encoded><![CDATA[<p><img class="size-full wp-image-2645 alignleft" style="clear: none; margin-left: 10px; margin-right: 30px;" title="VRTechAtFord" src="http://vrtifacts.com/wp-content/uploads/2010/07/VRTechAtFord.jpg" alt="VR Technology at Ford" width="281" height="222" />Trust the folks at <a rel="lightbox" href="http://g4tv.com/">G4</a> to bring us the real scoop on state-of-the-art VR from the inventors of the assembly line, Ford Motor Company. G4&#8242;s reportage AND Ford&#8217;s VR applications are both impressive; both the <a rel="lightbox" href="http://en.wikipedia.org/wiki/Mainstream_media">MSM</a> and GM/Chrysler have something to learn here. G4 traditionally (is that an oxymoron??) sticks with the latest video games and gadgets on <a rel="lightbox" href="http://g4tv.com/attackoftheshow/index.html">Attack of the Show</a>, but at Ford they seem to have out done <a rel="lightbox" href="http://en.wikipedia.org/wiki/Grand_Theft_Auto_%28series%29">GTA</a>. Watch!</p>
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</blockquote>
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		<title>Air Hair &#8211; Competition for VR Hair Replacement For Men</title>
		<link>http://www.VRtifacts.com/on-tv/air-hair-competition-for-vr-hair-replacement-for-men/</link>
		<comments>http://www.VRtifacts.com/on-tv/air-hair-competition-for-vr-hair-replacement-for-men/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 21:07:36 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[And All That Hype]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[Hair]]></category>
		<category><![CDATA[Hype]]></category>
		<category><![CDATA[Marketing]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=2620</guid>
		<description><![CDATA[First there was Virtual Reality Hair Replacement for Men: Now there&#8217;s Air Hair, training to master the art of the cut: Tweet Related posts: Beware the funny hair… its a tech cult giveaway 10 Reasons Why Virtual Reality Did Not Become a Standard
Related posts:<ol>
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<li><a href='http://www.VRtifacts.com/hmds/10-reasons-why-virtual-reality-did-not-become-a-standard/' rel='bookmark' title='10 Reasons Why Virtual Reality Did Not Become a Standard'>10 Reasons Why Virtual Reality Did Not Become a Standard</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>First there was Virtual Reality Hair Replacement for Men:</p>
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<p>Now there&#8217;s Air Hair, training to master the art of the cut:</p>
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		<title>The return of Virtual Reality?</title>
		<link>http://www.VRtifacts.com/on-tv/the-return-of-virtual-reality/</link>
		<comments>http://www.VRtifacts.com/on-tv/the-return-of-virtual-reality/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 17:49:27 +0000</pubDate>
		<dc:creator>fronzel</dc:creator>
				<category><![CDATA[And All That Hype]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[3D]]></category>
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		<category><![CDATA[Hype]]></category>

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		<description><![CDATA[Well we all saw how the VR hype slowly faded out in the late 90s &#8211; so how can i put up such a title? Some people might have noticed the recent boom of 3D related stuff. It somehow started last year, suddenly the buried technology was quickly excavated and sold as the most brilliant [...]
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			<content:encoded><![CDATA[<p>Well we all saw how the VR hype slowly faded out in the late 90s &#8211; so how can i put up such a title?</p>
<p>Some people might have noticed the recent boom of 3D related stuff. It somehow started last year, suddenly the buried technology was quickly excavated and sold as the most brilliant innovation of 2009. We are not really sure who started it. Maybe it was &#8220;Avatar&#8221;, the new most seen movie in the world, maybe it was Fuji with the first digital 3D consumer camera &#8211; or was it Panasonic with their new Professional 3D camcorder? And the new wave continued &#8211; this year we were excited to learn that Nintendo&#8217;s next DS handheld will have a 3D screen and that the soccer worldcup will be aired in 3D.</p>
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<p>And as with the VR hype we get countless options to buy Snake Oil again. Yeah suddenly all new TV&#8217;s are quickly converted to &#8220;HD 3D TV Sets&#8221; by just throwing a pair of cheap shutterglasses into the box.</p>
<p>I think it is safe to claim that the average IQ went down a bit if these sell really well as they are still the same kind of Shutterglasses that they tried to sell you in the early 90s as the &#8220;ultimate 3D experience&#8221;. Okay this year they are wireless, but if you have a remote idea about what shutterglasses are you will have to admit that it makes very limited sense to run around while wearing them unless you own a TV set that is willing to run in front of you.</p>
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<p>Anyways, i think it is clear we will see enough people that kiss their brand new 3000 Dollar &#8220;3D TV&#8221;, proudly wearing their shutter glasses, knowing they have reached the pinnacle of technology.</p>
<p>Anone who is having doubts about these predictions definitely missed the whole history of 3D which &#8211; since Sir Charles Wheatstone invented the tech in 1838.</p>
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<p>What Mr. Wheatstone probably did not know was that his technology would spread as a wave that permanently goes up and down &#8211; between hype and forgotten. Will this curse be banned and everything will be 3D from now on? Very unlikely. As in 1838 most people will drool about the &#8220;new&#8221; tech for a while, but soon after the first shutter glasses will get lost under the couch again &#8211; just as usual. Some ideas presented last year were quite interesting, but most probably no breakthrough. That the Fuji &#8220;W1&#8243; camera comes with a revolutionary new display that allows viewing 3D without glasses is true, but the parallax barrier is neither new nor perfect. If you ever held a Fuji W1 in your hands you will get what i mean &#8211; unless you hold the display perfectly straight and aligned with your eyes it simply won&#8217;t work. The angle of view is probably like 3 Degree, the slightest tilt of your head and the 3D is gone. First Digital camera display that only one person a a time can view.</p>
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<p>I think the only final answer to 3D would be a display without glasses that has an extremely far angle of view and a price tag that is extremely close to casual displays.</p>
<p>But Okay that&#8217;d 3D and what about the VR stuff you promised? OK got me &#8211; there isn&#8217;t really anything new at the classic VR market, no stunning new VR helmets or headtrackers. But the fate of VR has always been tied to the fate of 3D. If the current 3D hype will keep going as the industry wants us to believe then VR will get a second chance. The first wonder already happened &#8211; and remains undetected by most pros &#8211; the game to our world&#8217;s most popular movie &#8211; avatar. To my highest astonishment the game features a Field sequential stereoscopic mode &#8211; and suddenly i was playing a 2010 game on my old 1995 iglasses and VFX-3D VR headsets without any obscure combination of old stereoscopic Nvidia drivers and hardware. But as expected &#8211; the video game magazines didn&#8217;t really take notice of this small sensation. Can&#8217;t blame them as most writers there probably wore diapers when Cybermaxx, VFX-1 and co hit the market in mid 90s.</p>
<p>Does this save VR immediately? Not really, but it&#8217;s some light in this room that was dark for years. Insider joke: Q: How could you immediately make VR an industry standard and have everyone buy a VR headset? A: Have Apple rebrand a batch of old VFX-1 as &#8220;iVR&#8221;.</p>
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		<title>AT&amp;T Shows Us Somebody Else&#8217;s Future</title>
		<link>http://www.VRtifacts.com/hmds/att-shows-us-somebody-elses-future/</link>
		<comments>http://www.VRtifacts.com/hmds/att-shows-us-somebody-elses-future/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 22:14:53 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
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		<description><![CDATA[This final segment from AT&#38;T&#8217;s 1993 Vision of the Future isn&#8217;t too far from what&#8217;s happenin&#8217; here in 2010, but 17 years later, AT&#38;T is still not a player. Part1 and Part2 are almost as much fun. Tweet Related posts: Display Mounted Head? &#8211; Kimera Arcade &#8220;Player Retainer&#8221; &#8211; HeadGames VR2000 Virtual Boy &#8211; Another [...]
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			<content:encoded><![CDATA[<p>This final segment from <a rel="lightbox" href="http://www.paleofuture.com/blog/2007/4/12/connections-atts-vision-of-the-future-part-3-1993.html">AT&amp;T&#8217;s 1993 Vision of the Future</a> isn&#8217;t too far from what&#8217;s happenin&#8217; here in 2010, but 17 years later, AT&amp;T is still not a player.</p>
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<p><a rel="lightbox" href="http://www.paleofuture.com/blog/2007/4/6/connections-atts-vision-of-the-future-part-1-1993.html">Part1</a> and <a rel="lightbox" href="http://www.paleofuture.com/blog/2007/4/11/connections-atts-vision-of-the-future-part-2-1993.html">Part2</a> are almost as much fun.</p>
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		<title>Siggraph &#8217;92 Wrap</title>
		<link>http://www.VRtifacts.com/vrcompanies/siggraph-92-wrap/</link>
		<comments>http://www.VRtifacts.com/vrcompanies/siggraph-92-wrap/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 21:41:15 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[On TV]]></category>
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		<description><![CDATA[The media drops in on Siggraph &#8217;92 in Chicago: Definitely a show that I outsmarted myself on. Had an exhibitor&#8217;s badge from a friend (thanks Marilyn!), and while touring the exhibits before opening I found a booth where the exhibitor had bailed&#8230; it was empty. Grabbed my PhotoVR computer gear and Flight Helmet out of [...]
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			<content:encoded><![CDATA[<p>The media drops in on Siggraph &#8217;92 in Chicago:</p>
<p><object width="605" height="454"><param name="movie" value="http://www.youtube.com/v/S8pBnuB5rys?version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/S8pBnuB5rys?version=3" type="application/x-shockwave-flash" width="605" height="454" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Definitely a show that I outsmarted myself on. Had an exhibitor&#8217;s badge from a friend (thanks Marilyn!), and while touring the exhibits before opening I found a booth where the exhibitor had bailed&#8230; it was empty. Grabbed my <a rel="lightbox" href="http://web.archive.org/web/19980611213531/www.strayvr.com/photovr.htm">PhotoVR</a> computer gear and <a href="http://www.vrtifacts.com/hmds/regis-takes-a-spin/">Flight Helmet</a> out of the car along with a company sign stashed in the spare tire well, and setup &#8220;our&#8221; booth. Nature (and I) abhor a vacuum. But, as the video above clearly demonstrates: if you&#8217;re not in the show program, you&#8217;re not gonna be on TV.</p>
<p>The show wasn&#8217;t a total waste, met up with a college kid who was brimming with VR helmet ideas. Just a year later, Brad Burnett had launched his own company and a new head mount product, the <a href="http://www.vrtifacts.com/hmds/introducing-a-new-vrontier/">Tier1</a>.</p>
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</ol></p>]]></content:encoded>
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		<title>Yet Another Fashion Emergency &#8211; J D Roth Talks Virtuality on GamePro TV</title>
		<link>http://www.VRtifacts.com/vrcompanies/yet-another-fashion-emergency-j-d-roth-talks-virtuality-on-gamepro-tv/</link>
		<comments>http://www.VRtifacts.com/vrcompanies/yet-another-fashion-emergency-j-d-roth-talks-virtuality-on-gamepro-tv/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 03:52:47 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[VR Companies]]></category>
		<category><![CDATA[1991]]></category>
		<category><![CDATA[GamePro TV]]></category>
		<category><![CDATA[J D Roth]]></category>
		<category><![CDATA[Virtuality]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=315</guid>
		<description><![CDATA[The ill fated GamePro TV did a 1991 &#8220;Cutting Edge&#8221; feature on the original Virtuality arcade systems, including footage from their premier multi-player Dactyl Nightmare title. Be careful not to fry your eyeballs on host J.D. Roth&#8217;s outfit; did anyone actually dress like this? Roth incorrectly attributes the system to Spectrum Holobyte, who was for [...]
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<li><a href='http://www.VRtifacts.com/hmds/all-brawn-virtuality-1000cs-hmd/' rel='bookmark' title='All Brawn &#8211; Virtuality 1000CS HMD'>All Brawn &#8211; Virtuality 1000CS HMD</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p>The ill fated <a rel="lightbox" href="http://en.wikipedia.org/wiki/GamePro_TV">GamePro TV</a> did a 1991 &#8220;Cutting Edge&#8221; feature on the original Virtuality arcade systems, including footage from their premier multi-player Dactyl Nightmare title. Be careful not to fry your eyeballs on host J.D. Roth&#8217;s outfit; did anyone actually dress like this? Roth incorrectly attributes the system to Spectrum Holobyte, who was for a short time, one of four US distributors for Virtuality systems. Did the revolutionary (for 1991) Virtuality system really need this infomercial?</p>
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</ol></p>]]></content:encoded>
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		<title>Aftershock and a Fashion Emergency</title>
		<link>http://www.VRtifacts.com/on-tv/aftershock-and-a-fashion-emergency/</link>
		<comments>http://www.VRtifacts.com/on-tv/aftershock-and-a-fashion-emergency/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 22:30:05 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[1996]]></category>
		<category><![CDATA[3D-XTC]]></category>
		<category><![CDATA[Aftershock]]></category>
		<category><![CDATA[Loisville KY]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Shooter Girls]]></category>
		<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=297</guid>
		<description><![CDATA[On it&#8217;s way to the Whistlestop, this VR system (1 of 10 on tour) makes a stop at Louisville&#8217;s channel 32 early, early morning show. Perfect makeup notwithstanding, I don&#8217;t think the host was thinking that anything below the belt would be on camera. She wore the wrong skirt, for sure. These VR systems were [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">On it&#8217;s way to the Whistlestop, this VR system (1 of 10 on tour) makes a stop at Louisville&#8217;s channel 32 early, early morning show. Perfect makeup notwithstanding, I don&#8217;t think the host was thinking that anything below the belt would be on camera. She wore the wrong skirt, for sure. These VR systems were promoting an intoxicant dubbed <a rel="lightbox" href="http://en.wikipedia.org/wiki/Aftershock_%28liqueur%29">Aftershock</a>. Scott, who wrote the code for the VR game speculated that the stuff was intended for sterilizing combs. Nonetheless, the combo of VR and shooter girls at the thousands of bars this tour visited made moved cases and cases of the stuff. And&#8230; don&#8217;t forget to hit the Whistlestop tonight!</p>
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<blockquote>
<p style="text-align: center;"><a href="http://www.VRtifacts.com/wp-content/uploads/2009/12/Aftershock.JPG"><img class="aligncenter size-full wp-image-298" title="Aftershock" src="http://www.VRtifacts.com/wp-content/uploads/2009/12/Aftershock.JPG" alt="Aftershock" width="208" height="208" /></a></p>
</blockquote>
<p style="text-align: center;">
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		<title>Meet My Friend &#8220;Ralph&#8221;</title>
		<link>http://www.VRtifacts.com/hmds/meet-my-friend-ralph/</link>
		<comments>http://www.VRtifacts.com/hmds/meet-my-friend-ralph/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 22:06:52 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[1996]]></category>
		<category><![CDATA[Brian Williams]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[motion sickness]]></category>
		<category><![CDATA[Simulator Sickness]]></category>
		<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=294</guid>
		<description><![CDATA[Simulator Sickness and the lingering effects of Virtual Reality, drunken behavior in particular, are the subject of this Brian Williams NBC special from 1996. Brian&#8217;s teaser: &#8220;When they were first unveiled, the science of it all was staggering, but now there&#8217;s some evidence it&#8217;s having a staggering effect&#8230; on some who use it&#8230;&#8221; A typical [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Simulator Sickness and the lingering effects of Virtual Reality, drunken behavior in particular, are the subject of this Brian Williams NBC special from 1996. Brian&#8217;s teaser: &#8220;When they were first unveiled, the science of it all was staggering, but now there&#8217;s some evidence it&#8217;s having a staggering effect&#8230; on some who use it&#8230;&#8221; A typical industry shill (me) attempts to refute these staggering claims!</p>
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		<title>Regis Takes a Spin</title>
		<link>http://www.VRtifacts.com/hmds/regis-takes-a-spin/</link>
		<comments>http://www.VRtifacts.com/hmds/regis-takes-a-spin/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 21:54:48 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[1993]]></category>
		<category><![CDATA[Flight Helmet]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[Motion Platform]]></category>
		<category><![CDATA[Orbotron]]></category>
		<category><![CDATA[Polinchock]]></category>
		<category><![CDATA[Regis and Kathie Lee]]></category>
		<category><![CDATA[Regis Philbin]]></category>
		<category><![CDATA[Virtual Research]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=290</guid>
		<description><![CDATA[You know the wave has crested when Regis and Kathie Lee make your specialty an early morning featurette. Reeg hams it up beautifully. If it hadn&#8217;t been for that 3:30am load in, it might have been perfect. Dave Polinchock provides expert narration. Quick glimpse of an SGI Indigo on the left, and the Virtual Research [...]
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</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">You know the wave has crested when Regis and Kathie Lee make your specialty an early morning featurette. Reeg hams it up beautifully. If it hadn&#8217;t been for that 3:30am load in, it might have been perfect. Dave Polinchock provides expert narration. Quick glimpse of an SGI Indigo on the left, and the Virtual Research Flight Helmet atop Mr. Philbin. From March of 1993. <span style="color: #ffffff;">PNVA3DJZPHDB</span></p>
<p style="text-align: center;">
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		<title>Fear of Flying? Try the Forte VFX-1</title>
		<link>http://www.VRtifacts.com/hmds/fear-of-flying-try-the-forte-vfx-1/</link>
		<comments>http://www.VRtifacts.com/hmds/fear-of-flying-try-the-forte-vfx-1/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 17:55:15 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[On TV]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=246</guid>
		<description><![CDATA[1994 brought a fully packaged consumer head mount, the Forte-VFX-1 Brochure. Stereoscopic and with head tracking included, it somehow found it&#8217;s way into the hands of psychologist Les Posen who employed this device to treat patients with various phobias. The video below demonstrates treatment for Aviophobia, the fear of flying (not the zipless-f**k!) I take [...]
Related posts:<ol>
<li><a href='http://www.VRtifacts.com/hmds/retrospective-photo-review-of-forte-vfx1-virtual-reality-system/' rel='bookmark' title='Retrospective photo review of Forte VFX1 Virtual Reality system'>Retrospective photo review of Forte VFX1 Virtual Reality system</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>1994 brought a fully packaged consumer head mount, the <a href="http://www.VRtifacts.com/wp-content/uploads/2009/12/Forte-VFX-1.pdf">Forte-VFX-1 Brochure</a>. Stereoscopic and with head tracking included, it somehow found it&#8217;s way into the hands of psychologist Les Posen who employed this device to treat patients with various phobias. The video below demonstrates treatment for Aviophobia, the fear of flying (not the zipless-f**k!) I take it for granted that Les wasn&#8217;t able to help those with virtua-phobia, the fear of VR.</p>
<p style="text-align: center;"><p><a href="http://www.VRtifacts.com/hmds/fear-of-flying-try-the-forte-vfx-1/"><em>Click here to view the embedded video.</em></a></p></p>
<div id="attachment_255" class="wp-caption aligncenter" style="width: 359px"><a href="http://www.VRtifacts.com/wp-content/uploads/2009/12/vfx11.jpg"><img class="size-full wp-image-255" title="VFX-1" src="http://www.VRtifacts.com/wp-content/uploads/2009/12/vfx11.jpg" alt="VFX-1" width="349" height="318" /></a><p class="wp-caption-text">VFX-1</p></div>
<div id="attachment_253" class="wp-caption aligncenter" style="width: 393px"><a href="http://www.VRtifacts.com/wp-content/uploads/2009/12/ForteLens.gif"><img class="size-full wp-image-253" title="Forte VFX-1 Lenses" src="http://www.VRtifacts.com/wp-content/uploads/2009/12/ForteLens.gif" alt="Forte VFX-1 Lenses" width="383" height="433" /></a><p class="wp-caption-text">Forte VFX-1 Lenses</p></div>
<div id="attachment_254" class="wp-caption aligncenter" style="width: 258px"><a href="http://www.VRtifacts.com/wp-content/uploads/2009/12/ForteRear.JPG"><img class="size-full wp-image-254" title="Forte VFX-1 Connectors" src="http://www.VRtifacts.com/wp-content/uploads/2009/12/ForteRear.JPG" alt="Forte VFX-1 Connectors" width="248" height="256" /></a><p class="wp-caption-text">Forte VFX-1 Connectors</p></div>
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<li><a href='http://www.VRtifacts.com/hmds/retrospective-photo-review-of-forte-vfx1-virtual-reality-system/' rel='bookmark' title='Retrospective photo review of Forte VFX1 Virtual Reality system'>Retrospective photo review of Forte VFX1 Virtual Reality system</a></li>
</ol></p>]]></content:encoded>
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<enclosure url="http://homepage.mac.com/lesposen/.Movies/Flightwise.mov" length="4541076" type="video/quicktime" />
		</item>
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		<title>Urinated in His Pants?</title>
		<link>http://www.VRtifacts.com/hmds/urinated-in-his-pants/</link>
		<comments>http://www.VRtifacts.com/hmds/urinated-in-his-pants/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 15:04:27 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[1000CS]]></category>
		<category><![CDATA[1995]]></category>
		<category><![CDATA[CN Tower]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[motion sickness]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Virtuality]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=202</guid>
		<description><![CDATA[Proving that VR doesn&#8217;t automatically lead to hurling the intrepid subject of this 1995 video wolfs down a cornucopia of fast food and hops on some VR games at Toronto&#8217;s CN Tower. The manager of the arcade facility prevaricates a bit, telling us that while he&#8217;s never seen chunks, peeing one&#8217;s pants is an actual [...]
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<li><a href='http://www.VRtifacts.com/hmds/meet-my-friend-ralph/' rel='bookmark' title='Meet My Friend &#8220;Ralph&#8221;'>Meet My Friend &#8220;Ralph&#8221;</a></li>
<li><a href='http://www.VRtifacts.com/hmds/number-5-in-pc-worlds-ugliest-products-in-tech-history-virtual-boy/' rel='bookmark' title='Number 5 in PC World&#8217;s &#8220;Ugliest Products in Tech History&#8221; &#8211; VIRTUAL BOY'>Number 5 in PC World&#8217;s &#8220;Ugliest Products in Tech History&#8221; &#8211; VIRTUAL BOY</a></li>
<li><a href='http://www.VRtifacts.com/hmds/back-in-the-day-japan-1990/' rel='bookmark' title='Back In The Day &#8211; Japan 1990'>Back In The Day &#8211; Japan 1990</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Proving that VR doesn&#8217;t automatically lead to hurling the intrepid subject of this 1995 video wolfs down a cornucopia of fast food and hops on some VR games at Toronto&#8217;s CN Tower. The manager of the arcade facility prevaricates a bit, telling us that while he&#8217;s never seen chunks, peeing one&#8217;s pants is an actual reality. We hope that&#8217;s not in the sit-down version of the Virtuality system show&#8230;</p>
<p style="text-align: center;"><p><a href="http://www.VRtifacts.com/hmds/urinated-in-his-pants/"><em>Click here to view the embedded video.</em></a></p></p>
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<li><a href='http://www.VRtifacts.com/hmds/meet-my-friend-ralph/' rel='bookmark' title='Meet My Friend &#8220;Ralph&#8221;'>Meet My Friend &#8220;Ralph&#8221;</a></li>
<li><a href='http://www.VRtifacts.com/hmds/number-5-in-pc-worlds-ugliest-products-in-tech-history-virtual-boy/' rel='bookmark' title='Number 5 in PC World&#8217;s &#8220;Ugliest Products in Tech History&#8221; &#8211; VIRTUAL BOY'>Number 5 in PC World&#8217;s &#8220;Ugliest Products in Tech History&#8221; &#8211; VIRTUAL BOY</a></li>
<li><a href='http://www.VRtifacts.com/hmds/back-in-the-day-japan-1990/' rel='bookmark' title='Back In The Day &#8211; Japan 1990'>Back In The Day &#8211; Japan 1990</a></li>
</ol></p>]]></content:encoded>
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		<title>&#8220;Clearly In The Development Stage&#8221;</title>
		<link>http://www.VRtifacts.com/vrcompanies/clearly-in-the-development-stage/</link>
		<comments>http://www.VRtifacts.com/vrcompanies/clearly-in-the-development-stage/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 23:21:15 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[On TV]]></category>
		<category><![CDATA[VR Companies]]></category>
		<category><![CDATA[1992]]></category>
		<category><![CDATA[3D Sound]]></category>
		<category><![CDATA[AI]]></category>
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		<category><![CDATA[Trade Show]]></category>
		<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.worldwidevr.com/?p=88</guid>
		<description><![CDATA[We knew it was in the development stage, but did the Computer Chronicles have to remind any potential customers. That&#8217;s OK because the conference&#8217;s resident AI expert (didn&#8217;t AI bubble and burst in the 80&#8242;s) tells us: &#8220;&#8230; the resolution is low, the headgear is uncomfortable, but what&#8217;s exciting is &#8230; the promise of the [...]
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<li><a href='http://www.VRtifacts.com/hmds/1995-virtual-io-i-glasses/' rel='bookmark' title='1995 Virtual IO I-Glasses'>1995 Virtual IO I-Glasses</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>We knew it was in the development stage, but did the Computer Chronicles have to remind any potential customers. That&#8217;s OK because the conference&#8217;s resident AI expert (didn&#8217;t AI bubble and burst in the 80&#8242;s) tells us: &#8220;&#8230; the resolution is low, the headgear is uncomfortable, but what&#8217;s exciting is &#8230; the promise of the technology.&#8221; Watch and learn:</p>
<blockquote>
<p style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/qAgRculpy2U&amp;hl=en&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/qAgRculpy2U&amp;hl=en&amp;fs=1&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p></blockquote>
<p style="text-align: left;">As usual &#8230; I&#8217;m at the tail end of the video, long past my sell-by date.</p>
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<li><a href='http://www.VRtifacts.com/hmds/myron-kruger-takes-a-spin-in-the-flight-helmet/' rel='bookmark' title='Myron Kruger Takes a Spin in the Flight Helmet'>Myron Kruger Takes a Spin in the Flight Helmet</a></li>
<li><a href='http://www.VRtifacts.com/hmds/1995-virtual-io-i-glasses/' rel='bookmark' title='1995 Virtual IO I-Glasses'>1995 Virtual IO I-Glasses</a></li>
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