Archives for “Head Mounted Displays”

Sega (all hail Sonic!): 1991 brought the announcement of Sega VR, a $200 headset for the Genesis console, a prototype finally shown at summer CES 1993, and consigned to the trash heap of VR in 1994, before any units shipped. Sega claimed that the helmet experience was just too realistic for young children to handle, [...] Related posts:

  1. AT&T Shows Us Somebody Else’s Future
  2. Yea, though he has walked through the Valley of Silicon, he fears no evil. Jaron Lanier’s rebound…
  3. Is VR the New Wasteland? (from 1993….)


The Science Channel interviews Jaron Lanier who shows off some wide field of view headsets from the late 80′s. Jaron feels like a platypus when wearing one of these JumboTrons. The narrator’s conclusion (and Jaron’s as well): The state of the art in VR hasn’t progressed too much further.   (A tip of the hat [...] Related posts:

  1. And I’m Never Going Back To My Old School
  2. Beware the funny hair… its a tech cult giveaway
  3. Jaron Lanier Explains Why There’s Still Not A VR Bubble


There’s been an enormous resurgence of DIY HMDs in the VR hacker community recently, some quite impressive. Understanding how the eye works is the key to these inventions. I found a really instructive 70 year old nugget which gives HMD designers the real lowdown. All the way from 1941 to you…. If you find this [...] Related posts:

  1. It’s All In Between The Eyes
  2. How To Buy LCDs (in 1995)
  3. Low Cost VR For The Virtual Hacker


Rob Spence, had his eye replaced with a video camera after a shotgun accident. He then set out to make this incredible documentary about visual and limb prostheses. The concept of direct imaging to the brain and the incorporation of augmented reality has been much flailed over the past 30 years. Spence introduces us to [...] No related posts.


From 1993: “Now you can go to Radio Shack, buy what you need, and build it yourself.” Robert Suding and the Virtual Reality Special Report provide specific instructions for building a stereoscopic HMD for $435. Interestingly the optics and prisms are quite similar to the V-Rtifacts “Leep On The Cheap” design. Read the plans in [...] Related posts:

  1. Teardown – Virtual Research V6
  2. Build Your Own Fluid-based Prismatic Stereoscopic Goggles
  3. Take Flight in the Virtual World


“Inside Jaron Lanier is a precocious eight-year-old who got together with some friends and built a spaceship,” wrote Howard Rheingold in his 1991 book, Virtual Reality, the definitive history of VR to date. “Now he wants us all to take a ride in it.” More from Burr Snider’s 1993 perspective in Wired…. Tweet [Translate] Related posts:

  1. Jaron Lanier Explains Why There’s Still Not A VR Bubble
  2. Sega VR – Mighty Barfin’ Power Rangers (we are the 40 percent)
  3. AT&T Shows Us Somebody Else’s Future


From the 1995 made for TV B movie Evolver, check out their head mounted display of choice. Tweet [Translate] Related posts:

  1. Number 5 in PC World’s “Ugliest Products in Tech History” – VIRTUAL BOY
  2. Liquid Image MRG2.2 Disassembly and Potential Upgrades
  3. Display Mounted Head? – Kimera


[caption id="attachment_2948" align="aligncenter" width="500" caption="Virtual Research VR-4 Adapted For Stereoscopic Augmented Reality - circa 1993"]Virtual Research VR-4 Adapted For Stereoscopic Augmented Reality[/caption]

Related posts:
  1. Retrospective photo review of Forte VFX1 Virtual Reality system
  2. Mnemonic’s MRG2.2 Upgrade – Augmented Reality + Kinect
  3. Lawrence Taylor Teams Up With Virtual Reality


Based on a mix of US and Japanese technology, this brief news segment shows a vibrant VR c0mmunity in 1990 Japan. There’s gloves and HMDs from VPL, although the LCD displays inside the helmet are from Sony Japan. There’s also a nice augmented reality helmet (built on an actual construction helmet), and a force/tactile feedback [...] Related posts:

  1. Mnemonic’s MRG2.2 Upgrade – Augmented Reality + Kinect
  2. Back In The USSR
  3. And I’m Never Going Back To My Old School


Suddenly, I found the information that USSR army, just before World War 2 developed electronic head-mounted infra-red night-vision goggles for tank crew! It is not exactly a virtual reality subject, but nevertheless it’s early days of electronic HMD’s in Soviet Union. In 1993-1940 years infra-red goggles “Ship” and “Dudka” were tested by crews of BT-7 [...] No related posts.


Scenes from a typical day in the virtual world of tomorrow: You wake up and attend to your daily bathroom rituals, which unfortunately will never be replaced by any virtual reality process… Thus, after your real world morning ceremonies are completed, it’s time to get immersed in your virtual world…. By the time you put [...] Related posts:

  1. Is It VR Yet?
  2. Is VR the New Wasteland? (from 1993….)
  3. Back In The Day – Japan 1990


Size matters! If you ask the manufacturers of Head Mounted Displays over the past 15 years, they would echo that mantra, but it’s SMALL size that they’re boasting. Indeed, those tiny little eye glasses size VR displays look cool (from the outside), but from the inside you’re looking through a distant window. It’s hardly immersive. [...] Related posts:

  1. LEEP On The Cheap
  2. Nothing New Under the Sun!
  3. Flight Helmet – Redux


Several months ago I shipped off an MRG2.2 to Mnemonic in the Ukraine. He said he wanted to do a few mods and some experimenting. Little did I know that he would put together a totally sweet augmented reality system, where the view inside the VR helmet combined the real world outside the helmet with [...] Related posts:

  1. Liquid Image MRG2.2 Disassembly and Potential Upgrades
  2. 6 lbs. 12 oz. – It’s a Baby Headmount! – Liquid Image MRG2
  3. Vuzix Wrap 920 Augmented Reality Hands On


Two snippets from the old, old school of VR, circa 1991, pitching a reputable UK firm – Division (acquired by PTC in 1999.) Featured are a couple of helmets from VPL Research using LEEP optics and cloth/velcro enclosures. One HMD appears to have been modeled after a gask mask from the trenches of the Great [...] Related posts:

  1. Back In The Day – Japan 1990
  2. Back In The USSR
  3. Take Flight in the Virtual World


If you look yourself in the eyes, you’ll start to realize that your eyes and your head are different than anyone else’s. The spacing between your eyes, known as the interpupilary distance is about 65mm, but this varies from 50mm to about 75mm, depending on who’s eyes you’re looking through. Also the position of your [...] Related posts:

  1. Nothing New Under the Sun!
  2. Teardown – Virtual Research V6
  3. Tearing Out the Guts of a Virtual Research VR-4 Helmet


Over at Meant to be Seen 3D, in answer to a forum post looking for the perfect HMD, board vet, cybereality took the time to respond in depth… Money quote: Well, sadly to say it, you will probably be waiting for a long time. There is nothing I know of on the market that fulfills [...] Related posts:

  1. 10 Reasons Why Virtual Reality Did Not Become a Standard
  2. You Put on Your Helmet One Morning and Find Yourself Transformed Into a Monstrous ******?
  3. Platypus Headsets?


Who can remember doing all their 3D animation in MS-DOS? Back in the day, there was Gary Yost’s 3D-Studio (not Max!) licensed to and supported by AutoDesk. Now, who remembers creating stereoscopic animation with 3D Studio? VREX had a great little plugin that setup linked stereo cameras and let you render twice, once for left [...] Related posts:

  1. Siggraph ’92 Wrap


IMHO, the Virtual Research Flight Helmet was, and still is, the ultimate head mounted display, except of course, it needed modern high resolution LCD panels. Otherwise, it had incredible field of view, great ergonomics, and unbeatable LEEP optics. I came across a more complete brochure including the retail price list (starts at $6,000.) One unusual [...] Related posts:

  1. Myron Kruger Takes a Spin in the Flight Helmet
  2. Take Flight in the Virtual World
  3. Nothing New Under the Sun!


Forte VFX1 was the most advanced, complex and expensive consumer VR system that appeared on the market during VR craze in mid-nineties. Introduced in 1995, VFX1 was in the shops all around the world in 1996. Hardware overview System consisted of: Stereoscopic HMD “VFX1 headgear” with built-in 3DOF head-tracker from Honeywell, 45 degree diagonal FOV [...] Related posts:

  1. Back In The USSR
  2. Vuzix Wrap 920 Augmented Reality Hands On
  3. Teardown – Virtual Research V6


1995 brought us the V6 head mounted display from Virtual Research, the successor to the excellent design of the VR-4. The V6 doubled the overall resolution while retaining the great optics, field of view, comfort, and ease of use originally found in the VR-4. In addition to improved image quality, the V6 refined many of [...] Related posts:

  1. Tearing Out the Guts of a Virtual Research VR-4 Helmet
  2. Retrospective photo review of Forte VFX1 Virtual Reality system
  3. How To Buy LCDs (in 1995)


Jeremy Oliver advises how to purchase LCD displays for your next homebrew VR helmet. (Hint: take all your optics to Montgomery Wards and try every TV and camcorder on the shelf!) Jeremy’s less than successful experience with Radio Shack suggests a big thumbs down, but what did I know; my first DIY leveraged their Pocketvision-27 [...] Related posts:

  1. 1995 Virtual IO I-Glasses
  2. Teardown – Virtual Research V6
  3. Liquid Image MRG2.2 Disassembly and Potential Upgrades


Trust the folks at G4 to bring us the real scoop on state-of-the-art VR from the inventors of the assembly line, Ford Motor Company. G4′s reportage AND Ford’s VR applications are both impressive; both the MSM and GM/Chrysler have something to learn here. G4 traditionally (is that an oxymoron??) sticks with the latest video games [...] No related posts.


VR today is like early TV: it suffers from the split personality of most start-up high-tech industries. At the one end is the top of the line research, carried out by institutions with no mandate to sell anything. At the other end, we have new hardware and software products whose developers are only too happy [...] Related posts:

  1. CAVE® – A Virtual Reality Theater – 1993
  2. A Day In The Life
  3. Flashback To The ’40s


Yes, I’ve heard rumors of bugs (lice) inside VR helmets (untrue!), but researchers in Spain are bloody Kafkaesque, putting virtual cockroaches all over the screens. They “got the bright idea to simulate hoards of cockroaches swarming over insect-phobic volunteers…”, showing that “roaches could skitter, wave their antenna, and even change size from small and medium [...] Related posts:

  1. Myron Kruger Takes a Spin in the Flight Helmet
  2. Flight Helmet – Redux
  3. Tearing Out the Guts of a Virtual Research VR-4 Helmet


Chris Hand from Leicester Polytechnic offers a delightful history of W Industries, the company who brought us the various Virtuality VR game systems. His history begins in the early 80′s and takes us only to early October of 1991, not long after the commercial introduction of Virtuality’s Series 1000 Amiga based systems. The excerpts below [...] Related posts:

  1. Yea, though he has walked through the Valley of Silicon, he fears no evil. Jaron Lanier’s rebound…
  2. The Games That Would Be King
  3. Yet Another Fashion Emergency – J D Roth Talks Virtuality on GamePro TV