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	<title>V-Rtifacts &#187; Game Systems</title>
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	<description>When Virtual Reality Was Always Virtual</description>
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		<item>
		<title>Virtusphere &#8211; Virtual Hamster</title>
		<link>http://www.VRtifacts.com/hmds/virtusphere-virtual-hamster/</link>
		<comments>http://www.VRtifacts.com/hmds/virtusphere-virtual-hamster/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 18:16:15 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[Body]]></category>
		<category><![CDATA[Full]]></category>
		<category><![CDATA[Immersion]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Virtual]]></category>
		<category><![CDATA[Virtusphere]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=500</guid>
		<description><![CDATA[This looks like the closest thing yet to a real-life holodeck! The Virtusphere is (as the name suggests) a large hollow sphere which sits on a set of computer monitored wheels. This allows the sphere to rotate a complete 360º whilst still allowing the computer to track the movments. For more information please visit www.hack247.co.uk


No [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.VRtifacts.com/hmds/virtusphere-virtual-hamster/"><em>Click here to view the embedded video.</em></a></p>
<p>This looks like the closest thing yet to a real-life holodeck! The Virtusphere is (as the name suggests) a large hollow sphere which sits on a set of computer monitored wheels. This allows the sphere to rotate a complete 360º whilst still allowing the computer to track the movments. For more information please visit www.hack247.co.uk</p>


<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Yet Another Fashion Emergency &#8211; J D Roth Talks Virtuality on GamePro TV</title>
		<link>http://www.VRtifacts.com/vrcompanies/yet-another-fashion-emergency-j-d-roth-talks-virtuality-on-gamepro-tv/</link>
		<comments>http://www.VRtifacts.com/vrcompanies/yet-another-fashion-emergency-j-d-roth-talks-virtuality-on-gamepro-tv/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 03:52:47 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[VR Companies]]></category>
		<category><![CDATA[1991]]></category>
		<category><![CDATA[GamePro TV]]></category>
		<category><![CDATA[J D Roth]]></category>
		<category><![CDATA[Virtuality]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=315</guid>
		<description><![CDATA[The ill fated GamePro TV did a 1991 &#8220;Cutting Edge&#8221; feature on the original Virtuality arcade systems, including footage from their premier multi-player Dactyl Nightmare title. Be careful not to fry your eyeballs on host J.D. Roth&#8217;s outfit; did anyone actually dress like this? Roth incorrectly attributes the system to Spectrum Holobyte, who was for [...]


Related posts:<ol><li><a href='http://www.VRtifacts.com/hmds/all-brawn-virtuality-1000cs-hmd/' rel='bookmark' title='Permanent Link: All Brawn &#8211; Virtuality 1000CS HMD'>All Brawn &#8211; Virtuality 1000CS HMD</a></li>
<li><a href='http://www.VRtifacts.com/on-tv/aftershock-and-a-fashion-emergency/' rel='bookmark' title='Permanent Link: Aftershock and a Fashion Emergency'>Aftershock and a Fashion Emergency</a></li>
<li><a href='http://www.VRtifacts.com/hmds/urinated-in-his-pants/' rel='bookmark' title='Permanent Link: Urinated in His Pants?'>Urinated in His Pants?</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The ill fated <a href="http://en.wikipedia.org/wiki/GamePro_TV" target="_blank">GamePro TV</a> did a 1991 &#8220;Cutting Edge&#8221; feature on the original Virtuality arcade systems, including footage from their premier multi-player Dactyl Nightmare title. Be careful not to fry your eyeballs on host J.D. Roth&#8217;s outfit; did anyone actually dress like this? Roth incorrectly attributes the system to Spectrum Holobyte, who was for a short time, one of four US distributors for Virtuality systems. Did the revolutionary (for 1991) Virtuality system really need this infomercial?</p>
<blockquote>
<p style="text-align: center;"><p><a href="http://www.VRtifacts.com/vrcompanies/yet-another-fashion-emergency-j-d-roth-talks-virtuality-on-gamepro-tv/"><em>Click here to view the embedded video.</em></a></p></p>
</blockquote>


<p>Related posts:<ol><li><a href='http://www.VRtifacts.com/hmds/all-brawn-virtuality-1000cs-hmd/' rel='bookmark' title='Permanent Link: All Brawn &#8211; Virtuality 1000CS HMD'>All Brawn &#8211; Virtuality 1000CS HMD</a></li>
<li><a href='http://www.VRtifacts.com/on-tv/aftershock-and-a-fashion-emergency/' rel='bookmark' title='Permanent Link: Aftershock and a Fashion Emergency'>Aftershock and a Fashion Emergency</a></li>
<li><a href='http://www.VRtifacts.com/hmds/urinated-in-his-pants/' rel='bookmark' title='Permanent Link: Urinated in His Pants?'>Urinated in His Pants?</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Warning Will Robinson, Warning!</title>
		<link>http://www.VRtifacts.com/game-systems/warning-will-robinson-warning/</link>
		<comments>http://www.VRtifacts.com/game-systems/warning-will-robinson-warning/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 21:15:59 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[1992]]></category>
		<category><![CDATA[Flight Helmet]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[Sportland]]></category>
		<category><![CDATA[Virtual Research]]></category>
		<category><![CDATA[Voyager]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=305</guid>
		<description><![CDATA[Flashback to 1992. My Silicon Graphics rep, Len, walks in the door with a guy from Sportland,  a mega entertainment center down near the auto-malls north of Philadelphia. You know: pizza, birthday parties, arcade games, bumper cars, tokens, and more tokens. They&#8217;re both hyped on the potential of VR in the arcades (I thought that [...]


Related posts:<ol><li><a href='http://www.VRtifacts.com/hmds/nothing-new-under-the-sun/' rel='bookmark' title='Permanent Link: Nothing New Under the Sun!'>Nothing New Under the Sun!</a></li>
<li><a href='http://www.VRtifacts.com/hmds/myron-kruger-takes-a-spin-in-the-flight-helmet/' rel='bookmark' title='Permanent Link: Myron Kruger Takes a Spin in the Flight Helmet'>Myron Kruger Takes a Spin in the Flight Helmet</a></li>
<li><a href='http://www.VRtifacts.com/hmds/regis-takes-a-spin/' rel='bookmark' title='Permanent Link: Regis Takes a Spin'>Regis Takes a Spin</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Flashback to 1992. My Silicon Graphics rep, Len, walks in the door with a guy from Sportland,  a mega entertainment center down near the auto-malls north of Philadelphia. You know: pizza, birthday parties, arcade games, bumper cars, tokens, and more tokens. They&#8217;re both hyped on the potential of VR in the arcades (I thought that hype was supposed to be my job.) I was pitched on the idea of investing my sweat and money, as they were going to franchise something and make millions (billions??) The warning lights were blazing, so I settled for a cash-on-the-barrel development contract. Len arranged to lend this guy a tricked out SGI system and vouched for the helmet loaner from Virtual Research. Six weeks later the Voyager started raking in the millions at Sportland.</p>
<p>Fast-forward to 2 months later. Len&#8217;s been knocking on Sportland&#8217;s door for a month trying to get a purchase order for the loaner computer and Virtual Research calls me daily to see where the hell their loaner helmet was. Finally, Len and a couple of burly confederates charge into Sportland during operating hours and carry off the SGI, monitor, and VR helmet.</p>
<p>Read the <a href="http://www.VRtifacts.com/wp-content/uploads/2009/12/Voyager-Prospectus.pdf" rel="width:800,height:600"   class="wmp" id="wmp3" class="wmp" id="wmp1">Voyager Investors Information Kit</a>. With cash flow like that, Len must have been crazy to shut &#8216;em down.</p>
<p style="text-align: center;"><p><a href="http://www.VRtifacts.com/game-systems/warning-will-robinson-warning/"><em>Click here to view the embedded video.</em></a></p></p>
<address style="text-align: center;">Apologies for the monotone narration &#8211; That&#8217;s part of the pitch!</address>
<p style="text-align: center;">


<p>Related posts:<ol><li><a href='http://www.VRtifacts.com/hmds/nothing-new-under-the-sun/' rel='bookmark' title='Permanent Link: Nothing New Under the Sun!'>Nothing New Under the Sun!</a></li>
<li><a href='http://www.VRtifacts.com/hmds/myron-kruger-takes-a-spin-in-the-flight-helmet/' rel='bookmark' title='Permanent Link: Myron Kruger Takes a Spin in the Flight Helmet'>Myron Kruger Takes a Spin in the Flight Helmet</a></li>
<li><a href='http://www.VRtifacts.com/hmds/regis-takes-a-spin/' rel='bookmark' title='Permanent Link: Regis Takes a Spin'>Regis Takes a Spin</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Aftershock and a Fashion Emergency</title>
		<link>http://www.VRtifacts.com/on-tv/aftershock-and-a-fashion-emergency/</link>
		<comments>http://www.VRtifacts.com/on-tv/aftershock-and-a-fashion-emergency/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 22:30:05 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[1996]]></category>
		<category><![CDATA[3D-XTC]]></category>
		<category><![CDATA[Aftershock]]></category>
		<category><![CDATA[Loisville KY]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Shooter Girls]]></category>
		<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=297</guid>
		<description><![CDATA[On it&#8217;s way to the Whistlestop, this VR system (1 of 10 on tour) makes a stop at Louisville&#8217;s channel 32 early, early morning show. Perfect makeup notwithstanding, I don&#8217;t think the host was thinking that anything below the belt would be on camera. She wore the wrong skirt, for sure. These VR systems were [...]


Related posts:<ol><li><a href='http://www.VRtifacts.com/vrcompanies/yet-another-fashion-emergency-j-d-roth-talks-virtuality-on-gamepro-tv/' rel='bookmark' title='Permanent Link: Yet Another Fashion Emergency &#8211; J D Roth Talks Virtuality on GamePro TV'>Yet Another Fashion Emergency &#8211; J D Roth Talks Virtuality on GamePro TV</a></li>
<li><a href='http://www.VRtifacts.com/hmds/display-mounted-head-kimera/' rel='bookmark' title='Permanent Link: Display Mounted Head? &#8211; Kimera'>Display Mounted Head? &#8211; Kimera</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">On it&#8217;s way to the Whistlestop, this VR system (1 of 10 on tour) makes a stop at Louisville&#8217;s channel 32 early, early morning show. Perfect makeup notwithstanding, I don&#8217;t think the host was thinking that anything below the belt would be on camera. She wore the wrong skirt, for sure. These VR systems were promoting an intoxicant dubbed <a href="http://en.wikipedia.org/wiki/Aftershock_%28liqueur%29" target="_blank">Aftershock</a>. Scott, who wrote the code for the VR game speculated that the stuff was intended for sterilizing combs. Nonetheless, the combo of VR and shooter girls at the thousands of bars this tour visited made moved cases and cases of the stuff. And&#8230; don&#8217;t forget to hit the Whistlestop tonight!</p>
<blockquote style="text-align: center;"><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/kO6-qDVpRGs&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/kO6-qDVpRGs&amp;hl=en_US&amp;fs=1&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p></blockquote>
<blockquote>
<p style="text-align: center;"><a href="http://www.VRtifacts.com/wp-content/uploads/2009/12/Aftershock.JPG"  class="wmp" id="wmp6"><img class="aligncenter size-full wp-image-298" title="Aftershock" src="http://www.VRtifacts.com/wp-content/uploads/2009/12/Aftershock.JPG" alt="Aftershock" width="208" height="208" /></a></p>
</blockquote>
<p style="text-align: center;">


<p>Related posts:<ol><li><a href='http://www.VRtifacts.com/vrcompanies/yet-another-fashion-emergency-j-d-roth-talks-virtuality-on-gamepro-tv/' rel='bookmark' title='Permanent Link: Yet Another Fashion Emergency &#8211; J D Roth Talks Virtuality on GamePro TV'>Yet Another Fashion Emergency &#8211; J D Roth Talks Virtuality on GamePro TV</a></li>
<li><a href='http://www.VRtifacts.com/hmds/display-mounted-head-kimera/' rel='bookmark' title='Permanent Link: Display Mounted Head? &#8211; Kimera'>Display Mounted Head? &#8211; Kimera</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Regis Takes a Spin</title>
		<link>http://www.VRtifacts.com/hmds/regis-takes-a-spin/</link>
		<comments>http://www.VRtifacts.com/hmds/regis-takes-a-spin/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 21:54:48 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[1993]]></category>
		<category><![CDATA[Flight Helmet]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[Motion Platform]]></category>
		<category><![CDATA[Orbotron]]></category>
		<category><![CDATA[Polinchock]]></category>
		<category><![CDATA[Regis and Kathie Lee]]></category>
		<category><![CDATA[Regis Philbin]]></category>
		<category><![CDATA[Virtual Research]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=290</guid>
		<description><![CDATA[You know the wave has crested when Regis and Kathie Lee make your specialty an early morning featurette. Reeg hams it up beautifully. If it hadn&#8217;t been for that 3:30am load in, it might have been perfect. Dave Polinchock provides expert narration. Quick glimpse of an SGI Indigo on the left, and the Virtual Research [...]


Related posts:<ol><li><a href='http://www.VRtifacts.com/hmds/myron-kruger-takes-a-spin-in-the-flight-helmet/' rel='bookmark' title='Permanent Link: Myron Kruger Takes a Spin in the Flight Helmet'>Myron Kruger Takes a Spin in the Flight Helmet</a></li>
<li><a href='http://www.VRtifacts.com/hmds/nothing-new-under-the-sun/' rel='bookmark' title='Permanent Link: Nothing New Under the Sun!'>Nothing New Under the Sun!</a></li>
<li><a href='http://www.VRtifacts.com/game-systems/warning-will-robinson-warning/' rel='bookmark' title='Permanent Link: Warning Will Robinson, Warning!'>Warning Will Robinson, Warning!</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">You know the wave has crested when Regis and Kathie Lee make your specialty an early morning featurette. Reeg hams it up beautifully. If it hadn&#8217;t been for that 3:30am load in, it might have been perfect. Dave Polinchock provides expert narration. Quick glimpse of an SGI Indigo on the left, and the Virtual Research Flight Helmet atop Mr. Philbin. From March of 1993. <span style="color: #ffffff;">PNVA3DJZPHDB</span></p>
<p style="text-align: center;">
<blockquote style="text-align: center;"><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/zOzY8mSuJ0s&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/zOzY8mSuJ0s&amp;hl=en_US&amp;fs=1&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p></blockquote>


<p>Related posts:<ol><li><a href='http://www.VRtifacts.com/hmds/myron-kruger-takes-a-spin-in-the-flight-helmet/' rel='bookmark' title='Permanent Link: Myron Kruger Takes a Spin in the Flight Helmet'>Myron Kruger Takes a Spin in the Flight Helmet</a></li>
<li><a href='http://www.VRtifacts.com/hmds/nothing-new-under-the-sun/' rel='bookmark' title='Permanent Link: Nothing New Under the Sun!'>Nothing New Under the Sun!</a></li>
<li><a href='http://www.VRtifacts.com/game-systems/warning-will-robinson-warning/' rel='bookmark' title='Permanent Link: Warning Will Robinson, Warning!'>Warning Will Robinson, Warning!</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Urinated in His Pants?</title>
		<link>http://www.VRtifacts.com/hmds/urinated-in-his-pants/</link>
		<comments>http://www.VRtifacts.com/hmds/urinated-in-his-pants/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 15:04:27 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[On TV]]></category>
		<category><![CDATA[1000CS]]></category>
		<category><![CDATA[1995]]></category>
		<category><![CDATA[CN Tower]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[motion sickness]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Virtuality]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=202</guid>
		<description><![CDATA[Proving that VR doesn&#8217;t automatically lead to hurling the intrepid subject of this 1995 video wolfs down a cornucopia of fast food and hops on some VR games at Toronto&#8217;s CN Tower. The manager of the arcade facility prevaricates a bit, telling us that while he&#8217;s never seen chunks, peeing one&#8217;s pants is an actual [...]


Related posts:<ol><li><a href='http://www.VRtifacts.com/hmds/meet-my-friend-ralph/' rel='bookmark' title='Permanent Link: Meet My Friend &#8220;Ralph&#8221;'>Meet My Friend &#8220;Ralph&#8221;</a></li>
<li><a href='http://www.VRtifacts.com/hmds/display-mounted-head-kimera/' rel='bookmark' title='Permanent Link: Display Mounted Head? &#8211; Kimera'>Display Mounted Head? &#8211; Kimera</a></li>
<li><a href='http://www.VRtifacts.com/hmds/myron-kruger-takes-a-spin-in-the-flight-helmet/' rel='bookmark' title='Permanent Link: Myron Kruger Takes a Spin in the Flight Helmet'>Myron Kruger Takes a Spin in the Flight Helmet</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Proving that VR doesn&#8217;t automatically lead to hurling the intrepid subject of this 1995 video wolfs down a cornucopia of fast food and hops on some VR games at Toronto&#8217;s CN Tower. The manager of the arcade facility prevaricates a bit, telling us that while he&#8217;s never seen chunks, peeing one&#8217;s pants is an actual reality. We hope that&#8217;s not in the sit-down version of the Virtuality system show&#8230;</p>
<p style="text-align: center;"><p><a href="http://www.VRtifacts.com/hmds/urinated-in-his-pants/"><em>Click here to view the embedded video.</em></a></p></p>


<p>Related posts:<ol><li><a href='http://www.VRtifacts.com/hmds/meet-my-friend-ralph/' rel='bookmark' title='Permanent Link: Meet My Friend &#8220;Ralph&#8221;'>Meet My Friend &#8220;Ralph&#8221;</a></li>
<li><a href='http://www.VRtifacts.com/hmds/display-mounted-head-kimera/' rel='bookmark' title='Permanent Link: Display Mounted Head? &#8211; Kimera'>Display Mounted Head? &#8211; Kimera</a></li>
<li><a href='http://www.VRtifacts.com/hmds/myron-kruger-takes-a-spin-in-the-flight-helmet/' rel='bookmark' title='Permanent Link: Myron Kruger Takes a Spin in the Flight Helmet'>Myron Kruger Takes a Spin in the Flight Helmet</a></li>
</ol></p>]]></content:encoded>
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		<title>Arcade &#8220;Player Retainer&#8221; &#8211; HeadGames VR2000</title>
		<link>http://www.VRtifacts.com/hmds/arcade-player-retainer-headgames-vr2000/</link>
		<comments>http://www.VRtifacts.com/hmds/arcade-player-retainer-headgames-vr2000/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 21:26:53 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[VR Companies]]></category>
		<category><![CDATA[1999]]></category>
		<category><![CDATA[HeadGames]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[IAAPA]]></category>
		<category><![CDATA[Trade Show]]></category>
		<category><![CDATA[VR2000]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=193</guid>
		<description><![CDATA[IAPPA 1999 brought us another stand-up VR system from New York based HeadGames, the VR2000. Based on the Forte consumer head mounted display, the VR2000 also featured the &#8220;Player Retainer.&#8221; Initially I thought this was some special magic which ensured repeat play, as HeadGames projected up to $3,000/mo. revenue for this $25k system. To my [...]


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<li><a href='http://www.VRtifacts.com/hmds/nothing-new-under-the-sun/' rel='bookmark' title='Permanent Link: Nothing New Under the Sun!'>Nothing New Under the Sun!</a></li>
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</ol>]]></description>
			<content:encoded><![CDATA[<p>IAPPA 1999 brought us another stand-up VR system from New York based HeadGames, the <a href="http://www.VRtifacts.com/wp-content/uploads/2009/11/VR2000.pdf" rel="width:800,height:600"   class="wmp" id="wmp11" class="wmp" id="wmp1">VR2000</a>. Based on the Forte consumer head mounted display, the VR2000 also featured the &#8220;Player Retainer.&#8221; Initially I thought this was some special magic which ensured repeat play, as HeadGames projected up to $3,000/mo. revenue for this $25k system. To my chagrin the retention system is a waist high railing which keeps players from falling over. Good move!</p>
<p><a href="http://www.VRtifacts.com/wp-content/uploads/2009/11/VR2000.jpg"  class="wmp" id="wmp12"><img class="aligncenter size-full wp-image-194" title="VR2000" src="http://www.VRtifacts.com/wp-content/uploads/2009/11/VR2000.jpg" alt="VR2000" width="400" height="482" /></a></p>
<p>If anyone knows what became of HeadGames, add a comment below. The <a href="http://web.archive.org/web/*/http://www.headgamesvr.com" target="_blank">Wayback Machine</a> shows them falling off the grid in 2001.</p>


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<li><a href='http://www.VRtifacts.com/hmds/nothing-new-under-the-sun/' rel='bookmark' title='Permanent Link: Nothing New Under the Sun!'>Nothing New Under the Sun!</a></li>
<li><a href='http://www.VRtifacts.com/hmds/narrow-field-of-view-is-good-cybereye-100/' rel='bookmark' title='Permanent Link: Narrow Field of View is Good&#8230; &#8211; CyberEye 100'>Narrow Field of View is Good&#8230; &#8211; CyberEye 100</a></li>
</ol></p>]]></content:encoded>
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		<title>Display Mounted Head? &#8211; Kimera</title>
		<link>http://www.VRtifacts.com/hmds/display-mounted-head-kimera/</link>
		<comments>http://www.VRtifacts.com/hmds/display-mounted-head-kimera/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 19:43:19 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[Head Mounted Displays]]></category>
		<category><![CDATA[VR Companies]]></category>
		<category><![CDATA[1995]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[Kimera]]></category>
		<category><![CDATA[Pyramid Pilot]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=182</guid>
		<description><![CDATA[The Kimera game system from Immersive Technologies appeared at the 1995 IAAPA show with a solution to the VR arcade&#8217;s most vexing challenge: how to keep the helmets from being damaged or stolen without a full time attendant. Taking their cue from the Fakespace Boom, Kimera had a floating/pivoting display, to which the game player [...]


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<li><a href='http://www.VRtifacts.com/hmds/arcade-player-retainer-headgames-vr2000/' rel='bookmark' title='Permanent Link: Arcade &#8220;Player Retainer&#8221; &#8211; HeadGames VR2000'>Arcade &#8220;Player Retainer&#8221; &#8211; HeadGames VR2000</a></li>
<li><a href='http://www.VRtifacts.com/hmds/take-flight-in-the-virtual-world/' rel='bookmark' title='Permanent Link: Take Flight in the Virtual World'>Take Flight in the Virtual World</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.VRtifacts.com/wp-content/uploads/2009/11/Kimera.pdf" rel="width:800,height:600"   class="wmp" id="wmp17" class="wmp" id="wmp1">Kimera</a> game system from Immersive Technologies appeared at the 1995 IAAPA show with a solution to the VR arcade&#8217;s most vexing challenge: how to keep the helmets from being damaged or stolen without a full time attendant. Taking their cue from the Fakespace Boom, Kimera had a floating/pivoting display, to which the game player leaned into and then moved about. Indeed, you would mount your head to the display. At 525 lbs., Kimera came with a proprietary game, Pyramid Pilot, custom designed for Immersive by the software developer Algorithm.</p>
<p style="text-align: center;"><a href="http://www.VRtifacts.com/wp-content/uploads/2009/11/immersive_technologies_kimera1.jpg"  class="wmp" id="wmp18"><img class="aligncenter size-full wp-image-185" title="immersive_technologies_kimera" src="http://www.VRtifacts.com/wp-content/uploads/2009/11/immersive_technologies_kimera1.jpg" alt="immersive_technologies_kimera" width="300" height="200" /></a></p>


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<li><a href='http://www.VRtifacts.com/hmds/arcade-player-retainer-headgames-vr2000/' rel='bookmark' title='Permanent Link: Arcade &#8220;Player Retainer&#8221; &#8211; HeadGames VR2000'>Arcade &#8220;Player Retainer&#8221; &#8211; HeadGames VR2000</a></li>
<li><a href='http://www.VRtifacts.com/hmds/take-flight-in-the-virtual-world/' rel='bookmark' title='Permanent Link: Take Flight in the Virtual World'>Take Flight in the Virtual World</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Another Gyro VR &#8211; Orbotron X O Tron VR</title>
		<link>http://www.VRtifacts.com/vrcompanies/another-gyro-vr-orbotron-x-o-tron-vr/</link>
		<comments>http://www.VRtifacts.com/vrcompanies/another-gyro-vr-orbotron-x-o-tron-vr/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 17:51:14 +0000</pubDate>
		<dc:creator>Tone</dc:creator>
				<category><![CDATA[Game Systems]]></category>
		<category><![CDATA[VR Companies]]></category>
		<category><![CDATA[1995]]></category>
		<category><![CDATA[Helmet]]></category>
		<category><![CDATA[HMD]]></category>
		<category><![CDATA[Motion Platform]]></category>
		<category><![CDATA[Orbotron]]></category>
		<category><![CDATA[Virtual Reality Inc]]></category>

		<guid isPermaLink="false">http://www.VRtifacts.com/?p=170</guid>
		<description><![CDATA[1995 brought us yet another Gyro based VR Game system, the X-O-Tron VR, a descendant of the original non-electronic gyro-exercise system, the Orbotron. Initially inspired by the March 1992 release of Lawnmower Man, the first gyro VR systems appeared that summer (full disclosure &#8211; my company built a prototype system for a client in the [...]


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<li><a href='http://www.VRtifacts.com/hmds/display-mounted-head-kimera/' rel='bookmark' title='Permanent Link: Display Mounted Head? &#8211; Kimera'>Display Mounted Head? &#8211; Kimera</a></li>
<li><a href='http://www.VRtifacts.com/hmds/regis-takes-a-spin/' rel='bookmark' title='Permanent Link: Regis Takes a Spin'>Regis Takes a Spin</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>1995 brought us yet another Gyro based VR Game system, the X-O-Tron VR, a descendant of the original non-electronic gyro-exercise system, the Orbotron. Initially inspired by the March 1992 release of <a href="http://www.imdb.com/title/tt0104692/" target="_blank">Lawnmower Man</a>, the first gyro VR systems appeared that summer (full disclosure &#8211; my company built a prototype system for a client in the spring of &#8216;92 and then offered our own before the end of the year.)</p>
<blockquote><p><img class="aligncenter size-full wp-image-171" title="XOTron-VR" src="http://www.VRtifacts.com/wp-content/uploads/2009/11/XOTron-VR.jpg" alt="XOTron-VR" width="539" height="438" /></p></blockquote>
<p>The X-O-Tron VR came from the same folks who designed and built the Orbotron. It had two features that nobody else was offering: a wireless HMD and the ability to spin the gyro completely upside-down and back. While the helmet wasn&#8217;t tracked, there were shaft encoders on the gyro bearings to detect the gamer&#8217;s orientation. The game electronics were a 3D0 home game system. Read more in the <a href="http://www.VRtifacts.com/wp-content/uploads/2009/11/X-O-Tron-VR.pdf" rel="width:800,height:600"   class="wmp" id="wmp21" class="wmp" id="wmp1">X-O-Tron-VR Brochure</a>.</p>
<p>And don&#8217;t forget to watch the original gyro in Lawnmower Man:</p>
<div>
<blockquote></blockquote>
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<li><a href='http://www.VRtifacts.com/hmds/display-mounted-head-kimera/' rel='bookmark' title='Permanent Link: Display Mounted Head? &#8211; Kimera'>Display Mounted Head? &#8211; Kimera</a></li>
<li><a href='http://www.VRtifacts.com/hmds/regis-takes-a-spin/' rel='bookmark' title='Permanent Link: Regis Takes a Spin'>Regis Takes a Spin</a></li>
</ol></p>]]></content:encoded>
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